• School follow up

    This is a follow up to my previous post about animation schools.

    I have been hearing about this Idea of being generalists or a specialist for a while now and I’m not sure either of them is right. It really depends on what you want to do, and how you classify them. Learning Story, Design, Drawing, Animation, and filmmaking does not make you a generalist these are directly related to a career as an animator. I consider myself not just an animator but also an animation filmmaker. Everyday I help make films; my job involves meeting the story point for the given shot. To do this I need to know where that character is emotionally in the overall story of the film, and also where the character is emotionally in a particular sequence that shot is in. These things give me clues to the acting needed to tell the story. Animation is all about story telling and story telling doesn’t end in story. All the way down the pipeline until film out the story is what drives the whole production. Story to Layout, then to animation, on to lighting, and at last film out, everything is serving one thing the Story. Even Modeling and Rigging, Art Direction, Character Design, and Shading all serve the story. No decision is made unless it serves the over all story of the film. So having a good understanding of story and filmmaking is invaluable to us as animators. Our job is not to just to move things around it’s about being able to communicate the Directors vision to the audience in the most simple and clear way. Design and Drawing are tools that help you as an animator do your job of serving the story better. Having an understanding of drawing even at the basic levels helps posing, design, your knowledge of anatomy and your ability to observe. Design is important to the overall appeal of your shot; composition, posing, staging, and movement are all effected by design. In the end we are all creating 2D animation, the final images are flat so design is super important to that final image. As an animator having an understanding of good design, and story telling may give you more room to move around with in the studio, allowing you to work in story and the art department. So this Idea of a specialist while a good idea doesn’t mean just learning maya and moving stuff around. There are other skills that are required to truly becoming a great animator.
    The idea of having to know modeling, lighting,etc. really depends on the studio you work at. Working at feature film studios things tend to be more segregated. Animators generally just animate, so having an extensive knowledge of modeling, rigging and lighting are not as important as just being a good animator. Although as productions become more complex animators are getting more involved in the process of modeling and rigging. Working in video games is the complete opposite where knowledge in the whole process of modeling, rigging, shading, and animating are all important, since the animators do more than just animate.
    I say cover you bases and choose to specialize in what you want even if the school isn’t set up for it. You want to be an animator then focus on that, but learn the other stuff just don’t spend as much time on it. Get in see how it’s done don’t become an expert and move on to animating. When it comes to making films, make films that show off your character animation skills. Do short character pieces rather than huge epics or foreboding art films. They don’t have to change the world. Heck they might not even have to be done, choose the parts that have the most character animation in them and finish those first, and leave the rest story boards. It’s up to you to choose your own direction you can’t leave it up to a school to do that for you.

    Dr. Stephen G.

    8 Comments |
  • I Say- Good Show, Very Good Show.


    JG Quintel’s “The Naive Man from Lolliland”- has got to be my favorite animated short of the year. I first saw it at this past years’ Cal Arts Producers’ Show. There were many good films, but this simple story about a Lollypop in a restaurant blew me away. I spoke with Quintel after the show and he explained that he conceptualized, recorded, and boarded the short in 2 days. He then spent the rest of the semester cleaning it up. I think this process is part of why I like the film so much. There are some raw drawings that are really funny and tell the story just as well as some of the more polished animation. The result is something rare in animation- a feeling of spontinaety. Quintel owes a lot to voice actor (and fellow student), Sam Marin who provides textured and nuanced vocal performances. The vocal track sets the stage for some gems of acting to be mined, and thankfully Quintel takes full advantage. His animation is confident but never inapropriately showy.

    This short is weird and not for all tastes. But for me, it’s pure gold. Not since Naploeon Dynamite has there been so many memorable lines. “Let me get my billfold”, “Bad Show”, “Gentleman I take my leave” and countless others than I can’t help but chuckle when I think of them.

    I do hope that one day “These United States” and The Naive Man from Lolliland can become friends.

    He’re hoping we see more films from this amazing talent. Good Show.

    It’s featured on the third Animation Podcast from Channel Frederator(about halfway though)

    The rest of the podcasts can be downloaded here

    Enjoy-
    Dr. A

    9 Comments |
  • I Suck


    We all say this at some point or another. Every animator I know gets to a point where he or she thinks they lost it. “I’m no good” I aint got anymore frames in me” “I am a fraud”… and so on. To tell you the truth, I think this is healthy behavior for an artist. To think that you are great and don’t need improvement is obviously the death of an animator, or artist for that matter. Maybe this is why animators beat themselves up so much. People ask, “how do you get out of that period where you just cant do anything right???” Here are some things that sometimes work for me…

    1) Exercise – think of your shot while you are on the treadmill
    2) Get someone good to look at the shot. A lot of people around here have 5 goto guys and gals they ask to look at their shots. Its always great to get a fresh perspective on it. Resist your urge to not show your crappy blocking to a fellow animator. Sometimes they can be the spark that lights you ablaze!
    3) Start over. Sometime you just need to wipe the slate clean and begin again.
    4) Try Angus’s 30 minute technique.
    5) Watch some inspirational material
    6) Go back and plan out your shot. Video ref, thumbnails etc…
    7) Get someone to smack you in the face. or, cold water will work to break you out of the hell you have been in….

    Anyway, animators go through the animation doldrums now and again. Don’t let it drag you down…
    Now back to my shot which really stinks…. :)

    By the way, I read a cool book about an artist trying to stay inspired. It was called
    Ranier Maria Rilke: Letters To A Young Poet – great read, and short…

    -Dr. Gordon

    12 Comments |
  • Dean Wellins Interview


    Ok, here is another great interview from Mike Wellins book “Storytelling Through Animation” In this interview Mike talks with his brother Dean about many things including Story. Dean is currently the Head of Story at Disney on American Dog.

    http://www.splinedoctors.com/stuff/DeanWellins.pdf

    If you like these interviews pick up Mikes book on his website

    freakybuttrue.com

    7 Comments |
  • Shot Surgery

    Got a problem area in your shot that just isn’t working?
    Afraid to change the shot for fear of wasting time or destroying what you have accoplished?

    Presenting Dr. A’s 30 minute solution.

    Step 1: Save your work
    Step 2: Record (and save) a playblast recording
    Step 3: Spend 30 minutes on selling new idea
    Step 4: Record (and save) a new playblast recording
    Step 5: Compare recordings and decide which one is best

    If the new version isn’t better, you can go back to your old version knowing that you only took 30 minutes.
    If the new version is better, you can proceed knowing that you only took 30 minutes to get there.

    Hope this helps.

    -Dr. A

    12 Comments |