Get down to the Root of things…
I wanted to quickly mention how important the root is in your character. With thinking about all our arcs, and overlap and all the critical principles. We can quickly overlook this fundamental area to pat attention to when you are cleaning up your shot. And that is the root of your character.
In case your asking yourself, what is the root of the character? It is the core part of your character (generally around the hip area) that translates the character forward or back. If for example, you had all your arms and legs on FK, your entire character would move if you moved your character by their root.
So, why is this so important? Well, like we mentioned before, it is the core movement in your character (Top of the group node), so everything is based upon it.
I see many students go into their work, polishing the arms, fingers, head, legs, BEFORE they have nailed down the timing of the root. If the root isn’t working, then your shot will never work, no matter how much you polish everything else. So make sure that it is working how you want it too, before you go and polish other parts of the body.
Below is 1 example of a students work, before they attacked the root. This is 1 of many that I found, and the problem that was happing was that they were focusing on so much at once (arms, hands, head etc), that they forgot to nail down the root. The second example is the same jump, but with the root being finessed. When that was done, there was a little finessing on the feet, to make the jump more believable. But that was done AFTER the root was finessed. I hope you can see the large difference between the two, just from finessing the root.
Before:
After:
Dr. Makarewicz



Carlos Baena
Great post Michal. And very true how easy it is to get lost on the details when the main areas of the shot aren’t quite working yet.
Great posts lately guys.
Loved the previous one from Travis as well.
C.
Nathan Jones
Hey Michal, I recently went to Andrew Gordon’s animation workshop in Sydney and this topic was one of many i took away from it and has helped me so much. I never knew how important it was to start with the root joint.
This is a great post and will help everyone that doesnt think of getting the root joint right first.
Thanks Michal
BTW love what you did with the shot in Ratatouille when Skinner tries the dish for the first time, loves it,…but hates that he loves it.
Great animation!
Nathan
James Wilson
great post.
last year i worked on a tv series. and my director constantly would say more your root more your not moving it. move it like you mean it. move that root control MORE….. move it MOVE IT….!
this was by far the biggest thing i learnt to help with my animation. at first i didnt get. but im so glad he smashed it into me until i got it.
great post.
J
Chris Holt
Yes definately. I like to address the torso (including the root) as a sack, and to think of the upper body as a sack like mass pivoting on the root (hips). Get that nailed, and the rest just falls into place.
Dr. Gordon
Great First post Michal. I am looking forward to reading more!
-Andrew
Dave Vasquez
Yeah thanks for the reminder.
I also remember listening to the podcast Andrew did with John Kahrs. He too mentioned that after he sets his initial poses, he usually goes in and gets the root/torso working first, before doing any other polish. Thanks and keep up the great posts!
Daniel Huertas
Soooo True!
and i am glad you guyz also work this way or at least make the root work before everything else… that’s my workflow nowadays and it works very good for me… i thought i was doing it wrong or my workflow was a little strange.. and it’s good to know that i am at least in the right path
thanx for sharing this… Great post!
Brandon Beckstead
Really great reminder! And it’s really helpful to have a before and after example, great stuff. Thanks for the tips and keep em comin!
Kimmy B
YAY hi mike! DEJA VU! At first I was confused like WHY HAVE I SEEN THIS BEFORE? then I saw who posted and was like OH. haha. It’s nice to see it again super helpful stuff. Hope you and Bob are doing well.
Vince Gorman
This was a huge breakthrough for me as well. It was the reason that my animation would look good in stepped mode, then when I went to spline, I could never get it quite right. Not until I heard the splinedoctors interview with John Kahrs, did it make sense. Turn everything else off, and get the root right first. I now do this at the stepped stage and then in the spline/polish stage as well. Invaluable information, thank you.
Sue
Hi Michal,
I was lucky enough to be in your class when you did this example. It was very eye opening and made alot of stuff click for me.
Thanks again for sharing! It’s awesome to have you as a Spline Doctor!