Subtlety in the Face
In 3d animation, every detail can be seen. It is those small details that add a layer of complexity to our work and I wanted to talk a little about what interests me when I am trying to get that in my work. First off, not every scene calls for the smallest facial twitch. Sometimes many scene are basic and money spent on tiny details is lost. It is in those close ups that you want to add the proper amount of detail. I remember being an animator on a bugs life. John Lassiter wanted us to look at a film clip of two different eyes blinks on flick. One was a standard eye blink. It looked much like a camera shutter opening and closing. Not much ease out, the timing was the same and in general, when seen at such high rez, looked mechanical. The next example was a shot Mark Oftedahl did. The blinks he did were beautifully timed. The sides dragged , the shapes changes. They were perfectly polished and looked fleshy. Nowadays, this type of stuff is much more in the main stream of high end 3d feature animation, but back then it really opened our eyes (no pun intended). So what is in effect left in the realm of facial animation? Where can we push too? What improvements can we make? I think some of the answers lie in subtle animation. Yes, we work in a medium of exaggeration, but also one that lets us layer in detail. Of course, some of the examples I want to give are from the world of live action. Lets do a little action analysis of some of these clips…
First, lets just look at some of the “controls” our face has…
Interesting clip…. That one made the rounds in the department…
This next clip from “There Will Be Blood” Shows a lot of facial details that really add to the acting and intensity of Daniel Day Lewis’s performance. Its the stuff he does between his lines that draws you in. How he pushes his lips up, the changes and micro expression. Its a great movie to watch for acting as well as everything else.
That’s all for now. Look for some more stuff coming soon.
-Andrew



Daniel Huertas
This only shows how much we still need to see in 3D animation for facial performance..and how much we have to learn to get those right micro expressions and twiches that enhance a performance.. I have never seen any animated character wich has such amount of angryness and frustration almost without moving his body… It’s all about the face and the huge anticipation that his expressions did before he said his final line… I wonder how much planning we need to get into it.. separate and individual eyebrow passes? a timesheet for the chin on expressions and another for the actual lipsync..? a lot of questions that get me inspired and make this carear magical!
thanx for sharing!
Dave Vasquez
That’s a great clip of Daniel Day Lewis. I love the internal struggle that is expressed in his face (even though he’s trying to hold back), building up to where he explodes at the end. There’s so many great performances in this film. Ironically, I’ve been rewatching the documentary series on the face with John Cleese which talks a lot about micro expressions among other things. I have so much to learn still about facial animation, but this example really reminds me how well placed subtle details can show subtext and express what the character is thinking/feeling in the moment. Thanks for this!
Nathan Jones
Wow, great post…….thanks
Nate
haha. how does she do that?
Regarding the second clip…I think that we have the ability now to do this kind of performance, just not the time or patience. Think of all the extra facial controls you would have to keep track of. To me it seems very possible, it’s just that you would have a hard time finding someone to want to spend all that time rigging, and animating. my 2 cents
Chris Leathers
There is a lot in that first clip that I think it is hard to capture still in 3D animation, or atleast I have not seen. But it is also a really close up stairing directly at a persons face studying them, but like some of the meanings, that emotionally cross over a persons face while they talk or move, especially when not really controlling themselves like a really talented actor, those shift around very subtelly in a normal person, almost like they are supprises to the person as they go.. Those subtelties get lost in 3D, since everything is intentional. It almost gets lost with an actor as talented as DDL in the second clip for the same reason, it is so controlled..
One thing I wish a saw more if in 3D cartoons, like Kung Fu Panda even, where I know they had teh time and patience and skill to do it, but just didn’t, is to animate the dialation of the pupil.. When we talk and move around and make sxpressions and bob around in real life or on film, our pupils dialate.. It’s a secondary movement I never see in even the best animation.. Though I am sure some people do it, but definitelly not in the main stream movies yet.. or did I miss it somewhere?
kernond
Those clips are definitely worth studying. Thanks!
Here’s a clip that I enjoy because of the range of the expressions and movements. I hope to one day be able to animate something similar.
http://www.youtube.com/watch?v=AfwBoumNpmc
Ryan
This is making the rounds these days but it’s relevant to this post so I thought I would put it up here.
http://www.youtube.com/watch?v=Pyhf3JmODHE
The guy is a bit freaky I must admit…but the capability of the rig in terms of subtlety of movement is pretty cool.
Thanks for the interestingpost btw.
Sam Chen
Great post Dr. Gordon. I couldn’t stop focusing on Daniel Day Lewis’ bulging throbbing veins on his forehead. I thought he was gonna pop one of those and keel over. It’s obviously more than mere acting for elite actors like him.. it seems to be a physical transformation motivated by his internal emotional arc. That’s a really inspiring clip and reminder for me, when I attack my next scene here. Thanks for sharing that.
Your point regarding blinks and eye animation reminds me of some of my favorite Pixar moments, like Sully’s thought process as he puts Boo to sleep for the very first time, and he’s realizing she’s not a threat after all. Great subtle eye animation there. I often refer to it for inspiration. Another one recently is the scene where Skinner is freaking out about Remy during his extended monologue with his lawyer. Amazing arc, and transitions between the various emotions. Best of all, it was extremely entertaining to watch. His face contorts like a rubber ball. I always get a good belly-laugh whenever that scene comes on.
3D animation services
Thanks for your post. The girl’s facial expressions are amazing!
peter smith
It seems the clip that the link refers to has been taken off youtube. It can be found though on:
http://www.youtube.com/watch?v=u9wUxLA34R8
brilliant clip thank you